Basic Needs
Required Level:
Quest Giver:
Turn-in:
Prerequisite:
Category:
Chapter:
Lv. 1Quest Giver:
UrdaTurn-in:
AelstromPrerequisite:
Soul SurvivorCategory:
Main StoryChapter:
Prologue: Monarch's BluffsOverview
Craft a crude weapon from local materials to defend yourself.
Tasks
- Gather Wood
- Gather Flint
- Craft a Crude Weapon
- Talk to Aelstrom
Quest Rewards
- Experience:
250 XP - Coin:
1.50 Gold
Dialogue
Quest Acceptance
Urda: “Well, look who decided to rejoin the living. You washed up just like the rest of us. If you want to survive out here on the beach, you’ll need to make yourself useful.”
Aelstrom: “Don’t overwhelm the newcomer, Urda. Let them catch their breath first… or don’t. Time waits for no one on Aeternum.”
Urda: “Quiet, Aelstrom. Listen here, stranger. If you don’t want to get mauled by the wildlife, you need a weapon. Gather some flint and wood, and craft a crude tool.”
Quest Turn-in
Aelstrom: “Ah, a fine piece of work! You’ve got survival instincts after all.”
Urda: “Not bad for a newcomer. Keep that weapon close; you’re going to need it.”
Sources & Data Trace
- Localization File:
\localization\en-us\0c_01_objectives.loc.xml - Datasheet Table:
\springboardentitites\datatables\quests\console\c01_starterbeach\javelindata_c01_objectives.datasheet - Internal Unlock Tag:
S_basicneeds_mb